My last project was mostly a front-end only web-app that cloned the Tango game from LinkedIn.
I thought about what my next project could be for a long while. I’ve been grinding on MathAcademy for most of this week, trying to regain the math knowledge I lost over the years. I’m still pretty stuck job searching, and my only income comes from two roblox games that I’ve published ever since graduating. So I thought about another project I could add to my portfolio: a bunch of security guards attempt to survive against a stealthy assassin.
For some reason, I can’t get this game idea out of my head, and I’d like to make something that actually gets regular users again. It’s a rewarding challenge to grow a game with all the skills gamedev requires: planning, programming, architecting, UI/UX designing, visual graphics, marketing, community outreach… It’s just a more social way of developing things.
And with roblox-ts, I can actually try to improve my TypeScript knowledge while publishing my development process under my real, public persona. Hopefully I’ll become less walled in by the Roblox ecosystem as a result, although they really are doing the heavy work of hosting, deploying, marketing (via algorithm). Perhaps I could add my own website or backend for more web development experience.
Because all of this is being created under my real persona, it’ll be like starting from scratch. I made a group/community here.
Let’s see where I can take this from a brand new account and a brand new group.